M:tG card similarity search
RR · Creature — Orc Cleric
{R}{R}, {T}: Target creature can't be regenerated this turn. {B}{B}{R}, {T}: Regenerate target black or green creature. {R}{G}{G}, {T}: Regenerate target black or green creature. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Beast Within | 2G | Instant | Destroy target permanent. Its controller creates a 3/3 green Beast creature token. |
Greater Sandwurm | 5GG | Creature — Wurm | Greater Sandwurm can't be blocked by creatures with power 2 or less. Cycling {2} ({2}, Discard this card: Draw a card.) 7/7 |
_____ _____ _____ Trespasser | 1U | Creature — Human Rogue Guest | When this creature enters the battlefield, you may put a name sticker on it. {3}{U}: This creature gets +1/+0 until end of turn for each name sticker on it. It can't be blocked this turn. 2/1 |
Tsabo's Decree | 5B | Instant | Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated. |
Side to Side | 2G | Instant | You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token. |
Daring Saboteur | 1U | Creature — Human Pirate | {2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card. 2/1 |
A-Gutter Shortcut | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0. It can't be blocked as long as it's attacking alone. If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead. | |
Thelonite Hermit | 3G | Creature — Elf Shaman | All Saprolings get +1/+1. Morph {3}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thelonite Hermit is turned face up, create four 1/1 green Saproling creature tokens. 1/1 |
Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
Bull Hippo | 3G | Creature — Hippo | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3 |