Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orcish Settlers

1R · Creature — Orc

{X}{X}{R}, {T}, Sacrifice Orcish Settlers: Destroy X target lands. 1/1

Similar cards

Color identity:
NameManaTypeText
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Knight of Dusk 1BBCreature — Human Knight {B}{B}: Destroy target creature blocking Knight of Dusk. 2/2
Oran-Rief Recluse 2GCreature — Spider Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) Reach (This creature can block creatures with flying.) When Oran-Rief Recluse enters the battlefield, if it was kicked, destroy target creature with flying. 1/3
Forced March XBBBSorcery Destroy all creatures with mana value X or less.
Balance 1WSorcery Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Kor Sanctifiers 2WCreature — Kor Cleric Kicker {W} (You may pay an additional {W} as you cast this spell.) When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment. 2/3
Agent of Shauku 1BCreature — Human Mercenary {1}{B}, Sacrifice a land: Target creature gets +2/+0 until end of turn. 1/1
Wildfire 4RRSorcery Each player sacrifices four lands. Wildfire deals 4 damage to each creature.
Slight Malfunction 1RSorcery Choose one — • Destroy target artifact. • Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.
Drag to the Bottom 2BBSorcery Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
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