Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orcish Spy

R · Creature — Orc Rogue

{T}: Look at the top three cards of target player's library. 1/1

Similar cards

Color identity:
NameManaTypeText
Commune with Lava XRRInstant Exile the top X cards of your library. Until the end of your next turn, you may play those cards.
Loathsome Chimera 2GCreature — Chimera Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loathsome Chimera escapes with a +1/+1 counter on it. 4/1
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
Violent Ultimatum BBRRRGGSorcery Destroy three target permanents.
Rousing Refrain 3RRSorcery Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Manaforge Cinder B/RCreature — Elemental Shaman {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1
Ambergris, Agent of Progress 2URLegendary Creature — Dwarf Cleric Haste Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards. 4/3
Ashiok, Wicked Manipulator 3BBLegendary Planeswalker — Ashiok If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. [+1]: Look at the top two cards of your library. Exile one of them and put the other into your hand. [−2]: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this creature." [−7]: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile. Loyalty 5
Tempered in Solitude 1REnchantment Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Sorcerer's Strongbox 4Artifact {2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
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