M:tG card similarity search
3U · Sorcery
Choose left or right. Starting with you and proceeding in the chosen direction, each player chooses a creature controlled by the next player in that direction. Each player gains control of the creature they chose.
Name | Mana | Type | Text |
---|---|---|---|
Master Thief | 2UU | Creature — Human Rogue | When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief. 2/2 |
Bustle | 4R/GR/G | Sorcery | Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up. |
Extract Brain | XUB | Sorcery | Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost. |
Noetic Scales | 4 | Artifact | At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand. |
Magus of the Jar | 3UU | Creature — Human Wizard | {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3 |
Heartless Hidetsugu | 3RR | Legendary Creature — Ogre Shaman | {T}: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down. 4/3 |
Spelltithe Enforcer | 3WW | Creature — Elephant Wizard | Whenever an opponent casts a spell, that player sacrifices a permanent unless they pay {1}. 3/3 |
Putrid Warrior | WB | Creature — Zombie Soldier Warrior | Whenever Putrid Warrior deals damage, choose one — • Each player loses 1 life. • Each player gains 1 life. 2/2 |
Happily Ever After | 2W | Enchantment | When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game. |
Mnemonic Nexus | 3U | Instant | Each player shuffles their graveyard into their library. |