Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Order of the Sacred Torch

1WW · Creature — Human Knight

{T}, Pay 1 life: Counter target black spell. 2/2

Similar cards

Color identity:
NameManaTypeText
Dire Tactics WBInstant Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Extruder 4Artifact Creature — Juggernaut Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature. 4/3
Marchesa's Decree 3BEnchantment When Marchesa's Decree enters the battlefield, you become the monarch. Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Force of Nature 2GGGGCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay {G}{G}{G}{G}. 8/8
Xolatoyac, the Smiling Flood 4GULegendary Creature — Salamander Serpent Whenever Xolatoyac, the Smiling Flood enters the battlefield or attacks, put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. At the beginning of your end step, untap each permanent you control with a counter on it. 6/6
Magus of the Coffers 4BCreature — Human Wizard {2}, {T}: Add {B} for each Swamp you control. 4/4
Takeno, Samurai General 5WLegendary Creature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3
Thornbow Archer BCreature — Elf Archer Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. 1/2
Discourtesy Clerk 3BCreature — Vampire Employee When Discourtesy Clerk enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. 3/2
Inspiring Veteran RWCreature — Human Knight Other Knights you control get +1/+1. 2/2
Page 321