M:tG card similarity search
3RR · Creature — Spirit
Whenever you cast a Spirit or Arcane spell, you may destroy target nonbasic land. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Crackling Emergence | 1R | Enchantment — Aura | Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn. |
Azamuki, Treachery Incarnate | Legendary Creature — Spirit | Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn. 5/2 | |
Rend Flesh | 2B | Instant — Arcane | Destroy target non-Spirit creature. |
Mirran Spy | 2U | Creature — Drone | Flying Whenever you cast an artifact spell, you may untap target creature. 1/3 |
Watcher in the Mist | 3UU | Creature — Spirit | Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 3/4 |
Song of the Worldsoul | 4WW | Enchantment | Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.) |
Clear a Path | R | Sorcery | Destroy target creature with defender. |
Inexorable Tide | 3UU | Enchantment | Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |
Seismic Spike | 2RR | Sorcery | Destroy target land. Add {R}{R}. |
Mesa Enchantress | 1WW | Creature — Human Druid | Whenever you cast an enchantment spell, you may draw a card. 0/2 |