M:tG card similarity search
1W · Creature — Cat Monk
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Circle of Confinement | 1W | Enchantment | When Circle of Confinement enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Circle of Confinement leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with Circle of Confinement, you gain 2 life. |
Rally for the Throne | 2W | Instant | Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control. |
Fractured Loyalty | 1R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes the target of a spell or ability, that spell or ability's controller gains control of that creature. (This effect lasts indefinitely.) |
Sunhome Enforcer | 2RW | Creature — Giant Soldier | Whenever Sunhome Enforcer deals combat damage, you gain that much life. {1}{R}: Sunhome Enforcer gets +1/+0 until end of turn. 2/4 |
Mordor Muster | 1B | Sorcery | You draw a card and you lose 1 life. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
Viconia, Disciple of Blood | 1BB | Legendary Creature — Elf Cleric | When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life." {1}: Exile target card from a graveyard. 3/4 |
Ageless Entity | 3GG | Creature — Elemental | Whenever you gain life, put that many +1/+1 counters on Ageless Entity. 4/4 |
Undead Augur | BB | Creature — Zombie Wizard | Whenever Undead Augur or another Zombie you control dies, you draw a card and you lose 1 life. 2/2 |
Natural Affinity | 2G | Instant | All lands become 2/2 creatures until end of turn. They're still lands. |
Misstep | 1U | Sorcery | Creatures target player controls don't untap during that player's next untap step. |