M:tG card similarity search
B · Sorcery
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
| Name | Mana | Type | Text |
|---|---|---|---|
| Glint Hawk | W | Creature — Bird | Flying When Glint Hawk enters the battlefield, sacrifice it unless you return an artifact you control to its owner's hand. 2/2 |
| Thaumatog | 1GW | Creature — Atog | Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. 1/2 |
| Bojuka Bog | Land | Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. {T}: Add {B}. | |
| Astarion's Thirst | 3B | Instant | Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. |
| Lead Pipe | B | Artifact — Clue Equipment | Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice Lead Pipe: Draw a card. Equip {2} |
| Wilhelt, the Rotcleaver | 2UB | Legendary Creature — Zombie Warrior | Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card. 3/3 |
| Arms Dealer | 2R | Creature — Goblin Rogue | {1}{R}, Sacrifice a Goblin: Arms Dealer deals 4 damage to target creature. 1/1 |
| Cliffside Rescuer | 1W | Creature — Kor Soldier | Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2 |
| Spindrift Drake | U | Creature — Drake | Flying At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay {U}. 2/1 |
| Auriok Champion | WW | Creature — Human Cleric | Protection from black and from red Whenever another creature enters the battlefield, you may gain 1 life. 1/1 |