M:tG card similarity search
8WW · Sorcery
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Destroy all nonartifact creatures.
Name | Mana | Type | Text |
---|---|---|---|
Volcanic Submersion | 4R | Sorcery | Destroy target artifact or land. Cycling {2} ({2}, Discard this card: Draw a card.) |
Requisition Raid | W | Sorcery | Spree (Choose one or more additional costs.) + {1} — Destroy target artifact. + {1} — Destroy target enchantment. + {1} — Put a +1/+1 counter on each creature target player controls. |
Venomous Vines | 2GG | Sorcery | Destroy target enchanted permanent. |
Bamboo Grove Archer | 1G | Enchantment Creature — Snake Archer | Defender, reach Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. 3/3 |
Guan Yu's 1,000-Li March | 4WW | Sorcery | Destroy all tapped creatures. |
Deconstruct | 2G | Sorcery | Destroy target artifact. Add {G}{G}{G}. |
Desecration Plague | 3G | Sorcery | Destroy target enchantment or land. |
Southern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target red permanent. 3/3 |
Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
Chime of Night | 1B | Enchantment — Aura | Enchant creature When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature. |