Card Codex

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17 May 2024: Card library updated.

Orim's Prayer

1WW · Enchantment

Whenever one or more creatures attack you, you gain 1 life for each attacking creature.

Similar cards

Color identity:
NameManaTypeText
Kardur, Doomscourge 2BRLegendary Creature — Demon Berserker When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able. Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. 4/3
Herald of Faith 3WWCreature — Angel Flying Whenever Herald of Faith attacks, you gain 2 life. 4/3
Shu Farmer 1WCreature — Human {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/1
Luminous Wake 2WEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.
Duelist's Heritage 2WEnchantment Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Temple Elder 2WCreature — Human Cleric {T}: You gain 1 life. Activate only during your turn, before attackers are declared. 1/2
Campaign of Vengeance 3WBEnchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Revenge of Ravens 3BEnchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Sanctum Seeker 2BBCreature — Vampire Knight Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4
Majestic Auricorn 4WCreature — Unicorn Mutate {3}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Vigilance Whenever this creature mutates, you gain 4 life. 4/4
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