Card Codex

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17 May 2024: Card library updated.

Orim's Touch

W · Instant

Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

Similar cards

Color identity:
NameManaTypeText
Circle of Protection: Shadow 1WEnchantment {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
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Fortune Thief 4RCreature — Human Rogue Damage that would reduce your life total to less than 1 reduces it to 1 instead. Morph {R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/1
Guardian Seraph 2WWCreature — Angel Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4
Delaying Shield 3WEnchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
General's Regalia 3Artifact {3}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.
Nova Pentacle 4Artifact {3}, {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.
Intervention Pact 0Instant The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.
Beacon of Destiny 1WCreature — Human Cleric {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. 1/3
Radiant Kavu RGWCreature — Kavu {R}{G}{W}: Prevent all combat damage blue creatures and black creatures would deal this turn. 3/3
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