M:tG card similarity search
1WW · Legendary Creature — Human Cleric
{T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3
Name | Mana | Type | Text |
---|---|---|---|
Living Artifact | G | Enchantment — Aura | Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life. |
Magma Giant | 5RR | Creature — Giant | When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. 5/5 |
Searing Touch | R | Instant | Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Searing Touch deals 1 damage to any target. |
Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
Ballista Charger | 5 | Artifact — Vehicle | Whenever Ballista Charger attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Volcanic Offering | 4R | Instant | Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control. Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control. |
Firemaw Kavu | 5R | Creature — Kavu | Echo {5}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters the battlefield, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature. 4/2 |
Reality Hemorrhage | 1R | Instant | Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target. |
Gale, Waterdeep Prodigy | 2U | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.) 1/3 |
Firebolt | R | Sorcery | Firebolt deals 2 damage to any target. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |