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17 May 2024: Card library updated.

Orim, Samite Healer

1WW · Legendary Creature — Human Cleric

{T}: Prevent the next 3 damage that would be dealt to any target this turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Wall of Essence 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Essence is dealt combat damage, you gain that much life. 0/4
Orzhov Euthanist 2BCreature — Human Assassin Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. 2/2
Wicked Akuba BBCreature — Spirit {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2
Snapping Sailback 4GCreature — Dinosaur Flash Enrage — Whenever Snapping Sailback is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) 4/4
Progenitus WWUUBBRRGGLegendary Creature — Hydra Avatar Protection from everything If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead. 10/10
Underworld Fires 1RSorcery Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
High Priest of Penance WBCreature — Human Cleric Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1
Volcano Hellion 2RRCreature — Hellion Volcano Hellion has echo {X}, where X is your life total. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Volcano Hellion enters the battlefield, it deals an amount of damage of your choice to you and target creature. The damage can't be prevented. 6/5
Prismatic Circle 2WEnchantment Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Prismatic Circle enters the battlefield, choose a color. {1}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.
Skullcrack 1RInstant Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
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