M:tG card similarity search
· Legendary Creature — Demon
Flying, lifelink, indestructible, haste 9/7
| Name | Mana | Type | Text |
|---|---|---|---|
| The Balrog of Moria | 4BBR | Legendary Creature — Avatar Demon | Trample, haste When The Balrog of Moria dies, you may exile it. When you do, for each opponent, exile up to one target creature that player controls. Cycling {3}{R} ({3}{R}, Discard this card: Draw a card.) When you cycle The Balrog of Moria, create two Treasure tokens. 8/8 |
| Thunderkin Awakener | 1R | Creature — Elemental Shaman | Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2 |
| Shield of the Oversoul | 2G/W | Enchantment — Aura | Enchant creature As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. |
| Faerie Miscreant | U | Creature — Faerie Rogue | Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card. 1/1 |
| Fencer Clique | 2UU | Creature — Faerie Soldier | Flying {U}: Put Fencer Clique on top of its owner's library. 3/2 |
| Arbor Colossus | 2GGG | Creature — Giant | Reach {3}{G}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Arbor Colossus becomes monstrous, destroy target creature with flying an opponent controls. 6/6 |
| Nightmare Moon | 4BB | Legendary Creature — Alicorn | Flying As long as it's nighttime, Nightmare Moon gets +2/+2 and has menace. {6}: Transform Nightmare Moon. Anypony may activate this ability or help pay the cost. When they do, they become your friend. 6/6 |
| Geist of Saint Traft | 1WU | Legendary Creature — Spirit Cleric | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat. 2/2 |
| Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |
| Cunning Breezedancer | 4WU | Creature — Dragon | Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn. 4/4 |