Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Orochi Leafcaller

G · Creature — Snake Shaman

{G}: Add one mana of any color. 1/1

Similar cards

Color identity:
NameManaTypeText
A-Tyvar Kell 2GGLegendary Planeswalker — Tyvar Elves you control have "{T}: Add {B}." [+1]: Put two +1/+1 counters on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a 1/1 green Elf Warrior creature token. [−7]: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards." Loyalty 4
Kambal, Profiteering Mayor 1WBLegendary Creature — Human Advisor Whenever one or more tokens enter the battlefield under your opponents' control, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn. Whenever one or more tokens enter the battlefield under your control, each opponent loses 1 life and you gain 1 life. 2/4
Jaheira, Heroic Harper 1GWLegendary Creature — Human Elf Druid Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Put a +1/+1 counter on each of up to two other target creatures. 3/4
Bloated Toad 2GCreature — Frog Protection from blue Cycling {2} ({2}, Discard this card: Draw a card.) 2/2
Black Sun's Twilight XBInstant Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Backdraft Hellkite 3RRCreature — Dragon Flying Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. 4/4
Rise of Extus 4W/BW/BSorcery Exile target creature. Exile up to one target instant or sorcery card from a graveyard. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Extraordinary Journey XXUUEnchantment When Extraordinary Journey enters the battlefield, exile up to X target creatures. For each of those cards, its owner may play it for as long as it remains exiled. Whenever one or more nontoken creatures enter the battlefield, if one or more of them entered from exile or was cast from exile, you draw a card. This ability triggers only once each turn.
Piranha Marsh Land Piranha Marsh enters the battlefield tapped. When Piranha Marsh enters the battlefield, target player loses 1 life. {T}: Add {B}.
Secluded Glen Land As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. {T}: Add {U} or {B}.
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