M:tG card similarity search
1G · Creature — Snake Warrior Ranger
Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1
Name | Mana | Type | Text |
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Anurid Brushhopper | 1GW | Creature — Frog Beast | Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/4 |
Searing Barrage | 4R | Instant | Searing Barrage deals 5 damage to target creature. Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature's controller. |
Festering Evil | 3BB | Enchantment | At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player. {B}{B}, Sacrifice Festering Evil: It deals 3 damage to each creature and each player. |
Guardian Beast | 3B | Creature — Beast | As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts. 2/4 |
Ranger's Firebrand | R | Sorcery | Ranger's Firebrand deals 2 damage to any target. The Ring tempts you. |
Satyr Nyx-Smith | 2R | Creature — Satyr Shaman | Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1 |
Yenna, Redtooth Regent | 2GW | Legendary Creature — Elf Noble | {2}, {T}: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, Redtooth Regent, then scry 2. Activate only as a sorcery. 4/4 |
Lord of Shatterskull Pass | 3R | Creature — Minotaur Shaman | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3 |
Reality Hemorrhage | 1R | Instant | Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target. |
Pashalik Mons | 2R | Legendary Creature — Goblin Warrior | Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target. {3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens. 2/2 |