M:tG card similarity search
1G · Creature — Snake Warrior Ranger
Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Arrow Storm | 3RR | Sorcery | Arrow Storm deals 4 damage to any target. Raid — If you attacked this turn, instead Arrow Storm deals 5 damage to that permanent or player and the damage can't be prevented. |
Solphim, Mayhem Dominus | 2RR | Legendary Creature — Phyrexian Horror | If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead. {1}{R/P}{R/P}, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. ({R/P} can be paid with either {R} or 2 life.) 5/4 |
Flowstone Salamander | 3RR | Creature — Salamander | {R}: Flowstone Salamander deals 1 damage to target creature blocking it. 3/4 |
Jiwari, the Earth Aflame | 3RR | Legendary Creature — Spirit | {X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. 3/3 |
Skirsdag Cultist | 2RR | Creature — Human Shaman | {R}, {T}, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target. 2/2 |
Arachnus Spinner | 5G | Creature — Spider | Reach Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle. 5/7 |
Indomitable Might | 3G | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +3/+3. Enchanted creature's controller may have it assign its combat damage as though it weren't blocked. |
Brothers of Fire | 1RR | Creature — Human Shaman | {1}{R}{R}: Brothers of Fire deals 1 damage to any target and 1 damage to you. 2/2 |
Goblin Swine-Rider | R | Creature — Goblin | Whenever Goblin Swine-Rider becomes blocked, it deals 2 damage to each attacking creature and each blocking creature. 1/1 |
Scars of the Veteran | 4W | Instant | You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step. |