M:tG card similarity search
5B · Creature — Snake Ninja Rogue
Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more creatures you control deal combat damage to a player, create a Treasure token and manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) 5/4
Name | Mana | Type | Text |
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Kiku, Night's Flower | BB | Legendary Creature — Human Assassin | {2}{B}{B}, {T}: Target creature deals damage to itself equal to its power. 1/1 |
Rock Star | 4R | Creature — Elemental Performer | Reach When Rock Star enters the battlefield, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order. 4/5 |
Lullmage Mentor | 1UU | Creature — Merfolk Wizard | Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token. Tap seven untapped Merfolk you control: Counter target spell. 2/2 |
Concussive Bolt | 3RR | Sorcery | Concussive Bolt deals 4 damage to target player or planeswalker. Metalcraft — If you control three or more artifacts, creatures controlled by that player or by that planeswalker's controller can't block this turn. |
Goblin Warrens | 2R | Enchantment | {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. |
Nezumi Informant | 1B | Creature — Rat Rogue | When Nezumi Informant enters the battlefield, each opponent discards a card. 1/1 |
Epic Confrontation | 1G | Sorcery | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Ruthless Predation | 1G | Sorcery | Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Savage Smash | 1RG | Sorcery | Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) |
Swift Kick | 3R | Instant | Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control. |