M:tG card similarity search
3W · Creature — Phyrexian Cleric
Vigilance Orthodoxy Enforcer gets +2/+0 as long as you control two or more artifacts. 2/4
Name | Mana | Type | Text |
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Brothers Yamazaki | 2R | Legendary Creature — Human Samurai | Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them. Each other creature named Brothers Yamazaki gets +2/+2 and has haste. 2/1 |
Born to Drive | 2W | Enchantment — Aura | Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard Born to Drive: Create two 1/1 colorless Pilot creature tokens with "This creature crews Vehicles as though its power were 2 greater." |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |
Omenport Vigilante | 1W | Creature — Human Mercenary | Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2 |
Burning Prophet | 1R | Creature — Human Wizard | Whenever you cast a noncreature spell, Burning Prophet gets +1/+0 until end of turn, then scry 1. 1/3 |
Grisly Survivor | 2B | Creature — Minotaur Warrior | Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. 2/3 |
Razor Golem | 6 | Artifact Creature — Golem | Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance 3/4 |
Charisma | UUU | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage to a creature, gain control of the other creature for as long as Charisma remains on the battlefield. |
Mardu Runemark | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. |
Grand Architect | 1UU | Creature — Vedalken Artificer | Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. 1/3 |