M:tG card similarity search
2B · Creature — Human Assassin
Haunt (When this creature dies, exile it haunting target creature.) When Orzhov Euthanist enters the battlefield or the creature it haunts dies, destroy target creature that was dealt damage this turn. 2/2
Name | Mana | Type | Text |
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Rakish Scoundrel | 2BG | Creature — Elf Rogue | Deathtouch When Rakish Scoundrel enters the battlefield or is turned face up, target creature gains indestructible until end of turn. Disguise {4}{B/G}{B/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/3 |
Natural Reclamation | 4G | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Destroy target artifact or enchantment. |
Angelic Rocket | 8 | Host Artifact Creature — Angel | Flying When this creature enters the battlefield, you may destroy target nonland permanent. 4/4 |
Zacama, Primal Calamity | 6RGW | Legendary Creature — Elder Dinosaur | Vigilance, reach, trample When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control. {2}{R}: Zacama deals 3 damage to target creature. {2}{G}: Destroy target artifact or enchantment. {2}{W}: You gain 3 life. 9/9 |
Culvert Ambusher | 3GG | Creature — Wurm Horror | When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |
Whirlwind | 2GG | Sorcery | Destroy all creatures with flying. |
Into the Maw of Hell | 4RR | Sorcery | Destroy target land. Into the Maw of Hell deals 13 damage to target creature. |
Blood Money | 5BB | Sorcery | Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. |
Bloom Hulk | 3G | Creature — Plant Elemental | When Bloom Hulk enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 4/4 |
Ray of Distortion | 3W | Instant | Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |