M:tG card similarity search
3BGU · Legendary Creature — Nightmare Beast
Mutate {1}{B}{G}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Trample Whenever this creature deals combat damage to a player, return target creature card with mutate from your graveyard to your hand. 6/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Fire Prophecy | 1R | Instant | Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card. |
| Lashknife Barrier | 2W | Enchantment | When Lashknife Barrier enters the battlefield, draw a card. If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead. |
| Cauldron's Gift | 4B | Sorcery | Adamant — If at least three black mana was spent to cast this spell, mill four cards. You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it. |
| Lantern Spirit | 2U | Creature — Spirit | Flying {U}: Return Lantern Spirit to its owner's hand. 2/1 |
| Ichneumon Druid | 1GG | Creature — Human Druid | Whenever an opponent casts an instant spell other than the first instant spell that player casts each turn, Ichneumon Druid deals 4 damage to that player. 1/1 |
| Turn the Tables | 3WW | Instant | All combat damage that would be dealt to you this turn is dealt to target attacking creature instead. |
| Fierce Witchstalker | 2GG | Creature — Wolf | Trample When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/4 |
| Clattering Augur | 1B | Creature — Skeleton Shaman | Clattering Augur can't block. When Clattering Augur enters the battlefield, you draw a card and you lose 1 life. {2}{B}{B}: Return Clattering Augur from your graveyard to your hand. 1/1 |
| Prime Minister's Cabinet Room | Plane — Earth | At the beginning of combat on your turn, up to one target creature you control becomes a copy of target creature an opponent controls. Will of the council — Whenever chaos ensues, starting with you, each player votes for a creature you don't control. Exile each creature with the most votes or tied for most votes. | |
| Arming Gala | 3GW | Enchantment | At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1. |