M:tG card similarity search
W · Sorcery
Put target creature into its owner's library second from the top. Its controller gains 3 life.
Name | Mana | Type | Text |
---|---|---|---|
Fyndhorn Druid | 2G | Creature — Elf Druid | When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2 |
Gloom Sower | 5BB | Creature — Horror | Whenever Gloom Sower becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life. 8/6 |
Arterial Flow | 1BB | Sorcery | Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life. |
Kheru Bloodsucker | 2B | Creature — Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 |
Vermin Gorger | 1B | Creature — Vampire | {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life. 2/2 |
Wand of Denial | 2 | Artifact | {T}: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard. |
Student of Ojutai | 3W | Creature — Human Monk | Whenever you cast a noncreature spell, you gain 2 life. 2/4 |
Desynchronize | 4U | Instant | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. |
Spiritual Sanctuary | 2WW | Enchantment | At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life. |
Battlefield Promotion | 1W | Instant | Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. |