M:tG card similarity search
2BR · Creature — Human Knight
When Outfitted Jouster enters the battlefield, conjure a card named Steelclaw Lance and a card named Brawler's Plate onto the battlefield and attach them to Outfitted Jouster. If damage would be dealt to Outfitted Jouster while it's equipped, prevent that damage. When damage is prevented this way, sacrifice an Equipment attached to Outfitted Jouster. 2/2
Name | Mana | Type | Text |
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Olivia's Attendants | 4RR | Creature — Vampire | Menace Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {2}{R}: Olivia's Attendants deals 1 damage to any target. 6/6 |
Wave of Vitriol | 5GG | Sorcery | Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles. |
Wight of the Reliquary | BG | Creature — Zombie Knight | Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 2/2 |
Wall of Lost Thoughts | 1U | Creature — Wall | Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4 |
Predatory Focus | 3GG | Sorcery | You may have creatures you control assign their combat damage this turn as though they weren't blocked. |
Cybership | 6 | Artifact — Vehicle | Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4 8/8 |
Frozen Solid | 1UU | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. When enchanted creature is dealt damage, destroy it. |
Dogged Detective | 1B | Creature — Human Rogue | When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1 |
Colossal Rattlewurm | 2GG | Creature — Wurm | Colossal Rattlewurm has flash as long as you control a Desert. Trample {1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. 6/5 |
Invasion of Zendikar | 3G | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. |