Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Outflank

W · Instant

Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.

Similar cards

Color identity:
NameManaTypeText
Dominating Vampire 1RRCreature — Vampire When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3
Goblin Raider 1RCreature — Goblin Warrior Goblin Raider can't block. 2/2
Kaijin of the Vanishing Touch 1UCreature — Spirit Defender (This creature can't attack.) Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/3
Storm Caller 2RCreature — Ogre Shaman When Storm Caller enters the battlefield, it deals 2 damage to each opponent. 3/2
Sparkcaster 2RGCreature — Kavu When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker. 5/3
Karametra's Acolyte 3GCreature — Human Druid {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4
Daring Discovery 4RSorcery Up to three target creatures can't block this turn. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Shockmaw Dragon 4RRCreature — Dragon Flying Whenever Shockmaw Dragon deals combat damage to a player, it deals 1 damage to each creature that player controls. 4/4
Flames of the Raze-Boar 5RInstant Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
Goblin Shortcutter 1RCreature — Goblin Scout When Goblin Shortcutter enters the battlefield, target creature can't block this turn. 2/1
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