Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Outland Colossus

3GG · Creature — Giant

Renown 6 (When this creature deals combat damage to a player, if it isn't renowned, put six +1/+1 counters on it and it becomes renowned.) Outland Colossus can't be blocked by more than one creature. 6/6

Similar cards

Color identity:
NameManaTypeText
Saprazzan Breaker 4UCreature — Beast {U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn. 3/3
Bartel Runeaxe 3BRGLegendary Creature — Giant Warrior Vigilance Bartel Runeaxe can't be the target of Aura spells. 6/5
Tanglewalker 2GCreature — Dryad Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2
Flaring Pain 1RInstant Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Harbor Bandit 2BCreature — Human Rogue Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2
Soulsworn Spirit 3UCreature — Spirit Soulsworn Spirit can't be blocked. When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1
Kaseto, Orochi Archmage 1GULegendary Creature — Snake Wizard {G}{U}: Target creature can't be blocked this turn. If that creature is a Snake, it gets +2/+2 until end of turn. 2/2
Duskmantle Operative 1BCreature — Human Rogue Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2
Aether Tunnel 1UEnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and can't be blocked.
Tricks of the Trade 3UEnchantment — Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked.
Page 23