Card Codex

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17 May 2024: Card library updated.

Outrider of Jhess

3U · Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Sigiled Paladin WWCreature — Human Knight First strike Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2
Rally at the Hornburg 1RSorcery Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Retrieval Agent 3UCreature — Human Soldier {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5
Village Cannibals 2BCreature — Human Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals. 2/2
Llanowar Cavalry 2GCreature — Human Soldier {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4
Nightsquad Commando 2BCreature — Human Soldier When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token. 2/3
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Riders of the Mark 6RCreature — Human Knight This spell costs {1} less to cast for each Human you control. Trample, haste At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness. 7/4
Ballot Broker 2WCreature — Human Advisor While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.) 2/3
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