Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Outrider of Jhess

3U · Creature — Human Knight

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 2/2

Similar cards

Color identity:
NameManaTypeText
Repeat Offender 1BCreature — Human Assassin {2}{B}: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.) 2/1
Yotian Tactician 2WUCreature — Human Soldier Other Soldiers you control get +1/+1. 3/4
Capashen Templar 2WCreature — Human Knight {W}: Capashen Templar gets +0/+1 until end of turn. 2/2
Monk Realist 1WCreature — Human Monk Cleric When Monk Realist enters the battlefield, destroy target enchantment. 1/1
Storm Shaman 2RCreature — Human Cleric Shaman {R}: Storm Shaman gets +1/+0 until end of turn. 0/4
Meddling Youths 3RWCreature — Human Detective Haste Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/5
Puppeteer 2UCreature — Human Wizard {U}, {T}: You may tap or untap target creature. 1/2
Wu Scout 1UCreature — Human Soldier Scout Horsemanship (This creature can't be blocked except by creatures with horsemanship.) When Wu Scout enters the battlefield, look at target opponent's hand. 1/1
Hanweir Garrison 2RCreature — Human Soldier Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3
Celestial Enforcer 2WCreature — Human Cleric {1}{W}, {T}: Tap target creature. Activate only if you control a creature with flying. 2/3
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