Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ovalchase Dragster

4 · Artifact — Vehicle

Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/1

Similar cards

Color identity:
NameManaTypeText
Bessie, the Doctor's Roadster 2Legendary Artifact — Vehicle Haste Whenever Bessie attacks, another target legendary creature can't be blocked this turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Sunrise Cavalier 1RWCreature — Human Knight Trample, haste If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. 3/3
Raptor Hatchling 1RCreature — Dinosaur Enrage — Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample. 1/1
Wyll of the Fey Pact 3RRGLegendary Creature — Human Warlock When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample. 5/5
Malamet Brawler 1GCreature — Cat Warrior Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn. 2/2
Foriysian Totem 3Artifact {T}: Add {R}. {4}{R}: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn. As long as Foriysian Totem is a creature, it can block an additional creature each combat.
Sigiled Starfish 1UCreature — Starfish {T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 0/3
Paragon of Fierce Defiance 3RCreature — Human Warrior Other red creatures you control get +1/+1. {R}, {T}: Another target red creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
Flinthoof Boar 1GCreature — Boar Flinthoof Boar gets +1/+1 as long as you control a Mountain. {R}: Flinthoof Boar gains haste until end of turn. (It can attack and {T} this turn.) 2/2
Page 110