M:tG card similarity search
1G · Sorcery
Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Back to Nature | 1G | Instant | Destroy all enchantments. |
| Cleanfall | 2W | Sorcery — Arcane | Destroy all enchantments. |
| Tempest of Light | 2W | Instant | Destroy all enchantments. |
| Tranquil Grove | 1G | Enchantment | {1}{G}{G}: Destroy all other enchantments. |
| Tranquility | 2G | Sorcery | Destroy all enchantments. |
| Skemfar Shadowsage | 3B | Creature — Elf Cleric | When Skemfar Shadowsage enters the battlefield, choose one — • Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common. • You gain X life, where X is the greatest number of creatures you control that have a creature type in common. 2/5 |
| Hush | 3G | Sorcery | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Bumbling Pangolin | 3R | Host Creature — Pangolin Beast | When this creature enters the battlefield, you may destroy target artifact. 2/2 |
| Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
| Ramses Overdark | 2UUBB | Legendary Creature — Human Assassin | {T}: Destroy target enchanted creature. 4/3 |