M:tG card similarity search
G/UG/UG/UG/UG/U · Creature — Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */*
Name | Mana | Type | Text |
---|---|---|---|
Xira Arien | BRG | Legendary Creature — Insect Wizard | Flying {B}{R}{G}, {T}: Target player draws a card. 1/2 |
Brainstorm | U | Instant | Draw three cards, then put two cards from your hand on top of your library in any order. |
A-Stitched Assistant | 1U | Creature — Zombie | Exploit When Stitched Assistant exploits a creature, scry 2, then draw a card. 2/1 |
Descent into Madness | 3BB | Enchantment | At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness. |
Headstone | 1B | Instant | Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep. |
Commander's Insight | XUUU | Instant | Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game. |
Wind Spirit | 4U | Creature — Elemental Spirit | Flying Menace (This creature can't be blocked except by two or more creatures.) 3/2 |
Valor Made Real | W | Instant | Target creature can block any number of creatures this turn. |
Regal Force | 4GGG | Creature — Elemental | When Regal Force enters the battlefield, draw a card for each green creature you control. 5/5 |
Purging Scythe | 5 | Artifact | At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. |