M:tG card similarity search
G/UG/UG/UG/UG/U · Creature — Spirit Avatar
Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */*
Name | Mana | Type | Text |
---|---|---|---|
Shorecrasher Mimic | 1G/U | Creature — Shapeshifter | Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn. 2/1 |
Valiant Endeavor | 4WW | Sorcery | Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result. |
Clairvoyance | U | Instant | Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. |
Sire of the Storm | 4UU | Creature — Spirit | Flying Whenever you cast a Spirit or Arcane spell, you may draw a card. 3/3 |
Consider | U | Instant | Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card. |
Curate | 1U | Instant | Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card. |
Discovery | 1U/B | Sorcery | Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Shrill Howler | 2G | Creature — Werewolf Horror | Creatures with power less than Shrill Howler's power can't block it. {5}{G}: Transform Shrill Howler. 3/1 |
Death Watch | B | Enchantment — Aura | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. |
Mob Justice | 1R | Sorcery | Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control. |