Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overflowing Insight

4UUU · Sorcery

Target player draws seven cards.

Similar cards

Color identity:
NameManaTypeText
Shared Fate 4UEnchantment If a player would draw a card, that player exiles the top card of one of their opponents' libraries face down instead. Each player may look at cards they exiled with Shared Fate, and they may play lands and cast spells from among those cards.
Muse Drake 3UCreature — Drake Flying When Muse Drake enters the battlefield, draw a card. 1/3
Vedalken Heretic GUCreature — Vedalken Rogue Whenever Vedalken Heretic deals damage to an opponent, you may draw a card. 1/1
Lost Hours 1BSorcery Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.
Avarice Amulet 4Artifact — Equipment Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Implode 4RSorcery Destroy target land. Draw a card.
Harbor Guardian 2WUCreature — Gargoyle Reach (This creature can block creatures with flying.) Whenever Harbor Guardian attacks, defending player may draw a card. 3/4
Fragment of Konda Enchantment Creature — Human Noble Defender When Fragment of Konda dies, draw a card. 1/3
Truth or Consequences 2URSorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Brain Pry 1BSorcery Choose a nonland card name. Target player reveals their hand. That player discards a card with that name. If they can't, you draw a card.
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