Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overflowing Insight

4UUU · Sorcery

Target player draws seven cards.

Similar cards

Color identity:
NameManaTypeText
Saheeli's Silverwing 4Artifact Creature — Drake Flying When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library. 2/3
Candlekeep Sage 2ULegendary Enchantment — Background Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Imperial Edict 1BSorcery Target opponent chooses a creature they control. Destroy that creature.
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Telepathic Spies 2UCreature — Human Wizard When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2
Last Caress 2BSorcery Target player loses 1 life and you gain 1 life. Draw a card.
Lethe Lake Plane — Arkhos At the beginning of your upkeep, mill ten cards. Whenever chaos ensues, target player mills ten cards.
Frankie Peanuts 2WWLegendary Creature — Elephant Rogue At the beginning of your upkeep, you may ask target player a yes-or-no question. If you do, that player answers the question truthfully and abides by that answer if able until end of turn. 2/3
Reito Sentinel 3Artifact Creature — Construct Defender When Reito Sentinel enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.) {3}: Put target card from a graveyard on the bottom of its owner's library. 3/3
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
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