M:tG card similarity search
1G · Creature — Wall
Defender {T}: Add {G} for each creature you control with defender. 0/4
Name | Mana | Type | Text |
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Ram Through | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
Guardians of Meletis | 3 | Artifact Creature — Golem | Defender (This creature can't attack.) 0/6 |
Cavalry Master | 2WW | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3 |
Llanowar Dead | BG | Creature — Zombie Elf | {T}: Add {B}. 2/2 |
Crude Rampart | 3W | Creature — Wall | Defender (This creature can't attack.) Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5 |
Agent of Stromgald | R | Creature — Human Knight | {R}: Add {B}. 1/1 |
Moat Piranhas | 1U | Creature — Fish | Defender (This creature can't attack.) 3/3 |
Colonel Autumn | 1WB | Legendary Creature — Human Soldier | Lifelink Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Other legendary creatures you control have exploit. Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control. 2/3 |
Brave the Sands | 1W | Enchantment | Creatures you control have vigilance. Each creature you control can block an additional creature each combat. |
Fire Sprites | 1G | Creature — Faerie | Flying {G}, {T}: Add {R}. 1/1 |