M:tG card similarity search
1G · Creature — Wall
Defender {T}: Add {G} for each creature you control with defender. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Fervor | 2R | Enchantment | Creatures you control have haste. (They can attack and {T} as soon as they come under your control.) |
Mobilize | G | Sorcery | Untap all creatures you control. |
Vitalize | G | Instant | Untap all creatures you control. |
Day of Destiny | 3W | Legendary Enchantment | Legendary creatures you control get +2/+2. |
Call to Glory | 1W | Instant | Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn. |
Loam Dryad | G | Creature — Dryad Horror | {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
Crypt of Agadeem | Land | Crypt of Agadeem enters the battlefield tapped. {T}: Add {B}. {2}, {T}: Add {B} for each black creature card in your graveyard. | |
Bighorner Rancher | 4G | Creature — Human Ranger | Vigilance {T}: Add an amount of {G} equal to the greatest power among creatures you control. Sacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control. 2/5 |
Karametra's Acolyte | 3G | Creature — Human Druid | {T}: Add an amount of {G} equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/4 |
Witch Engine | 5B | Creature — Horror | Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {T}: Add {B}{B}{B}{B}. Target opponent gains control of Witch Engine. (Activate only as an instant.) 4/4 |