Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overlaid Terrain

2GG · Enchantment

As Overlaid Terrain enters the battlefield, sacrifice all lands you control. Lands you control have "{T}: Add two mana of any one color."

Similar cards

Color identity:
NameManaTypeText
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Villainous Ogre 2BCreature — Ogre Warrior Villainous Ogre can't block. As long as you control a Demon, Villainous Ogre has "{B}: Regenerate Villainous Ogre." 3/2
Floodbringer 1UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Tap target land. 1/2
Ruin Ghost 1WCreature — Spirit {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1
Worms of the Earth 2BBBEnchantment Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth.
Avenger of Zendikar 5GGCreature — Elemental When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control. 5/5
Tainted Well 2BEnchantment — Aura Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp.
Stern Mentor 3UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Stern Mentor is paired with another creature, each of those creatures has "{T}: Target player mills two cards." 2/2
Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
Early Harvest 1GGInstant Target player untaps all basic lands they control.
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