Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overloaded Mage-Ring

· Artifact

{1}, {T}, Sacrifice Overloaded Mage-Ring: Copy target spell you control. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Similar cards

Color identity:
NameManaTypeText
Rogue Elephant GCreature — Elephant When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest. 3/3
Master Warcraft 2R/WR/WInstant Cast this spell only before attackers are declared. You choose which creatures attack this turn. You choose which creatures block this turn and how those creatures block.
Pestilent Spirit 2BCreature — Spirit Menace, deathtouch Instant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) 3/2
Mirrorshell Crab 5UUArtifact Creature — Crab Ward {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) Channel — {2}{U}, Discard Mirrorshell Crab: Counter target spell or ability unless its controller pays {3}. 5/7
Outwit UInstant Counter target spell that targets a player.
Sandstorm Eidolon 3RCreature — Spirit {R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn. Whenever you cast a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand. 2/2
Ghosthelm Courier 2UCreature — Human Wizard You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1
Stadium Vendors 3RCreature — Goblin When Stadium Vendors enters the battlefield, choose a player. That player adds two mana of any one color they choose. 3/3
Organ Harvest BSorcery Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add {B}{B}.
Entirely Normal Armchair Artifact During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield. {0}: Return Entirely Normal Armchair to its owner's hand. Only your opponents may activate this ability and only if they see Entirely Normal Armchair. {2}, Sacrifice Entirely Normal Armchair: Destroy target attacking creature.
Page 96