Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overmaster

R · Sorcery

The next instant or sorcery spell you cast this turn can't be countered. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Frostpyre Arcanist 4UCreature — Giant Wizard This spell costs {1} less to cast if you control a Giant or a Wizard. When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle. 2/5
Meletis Charlatan 2UCreature — Human Wizard {2}{U}, {T}: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy. 2/3
Primal Wellspring Land (Transforms from Primal Amulet.) {T}: Add one mana of any color. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Spire Tracer GCreature — Elf Scout Spire Tracer can't be blocked except by creatures with flying or reach. 1/1
Codie, Vociferous Codex 3Legendary Artifact Creature — Construct You can't cast permanent spells. {4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order. 1/4
Galvanoth 3RRCreature — Beast At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell. 3/3
Deepfathom Skulker 5UCreature — Eldrazi Devoid (This card has no color.) Whenever a creature you control deals combat damage to a player, you may draw a card. {3}{C}: Target creature can't be blocked this turn. ({C} represents colorless mana.) 4/4
Sure-Footed Infiltrator 3UCreature — Merfolk Rogue Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. 2/3
Dread Warlock 1BBCreature — Human Wizard Warlock Dread Warlock can't be blocked except by black creatures. 2/2
Mudbrawler Raiders 2R/GR/GCreature — Goblin Warrior Mudbrawler Raiders can't be blocked by blue creatures. 3/3
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