Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Overtaker

1U · Creature — Merfolk Spellshaper

{3}{U}, {T}, Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Devilish Valet 2RCreature — Devil Warrior Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3
Hidden Blade 2Artifact — Equipment Flash When Hidden Blade enters the battlefield, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}
Kindslaver 5Legendary Artifact {5}, {T}, Sacrifice Kindslaver: A person outside the game controls target player during that player's next turn. Neither player may advise that person until the end of that turn.
Malady Invoker Creature — Phyrexian Treefolk When this creature transforms into Malady Invoker, target creature an opponent controls gets -0/-X until end of turn, where X is Malady Invoker's power. 3/3
Wall of Distortion 2BBCreature — Wall Defender (This creature can't attack.) {2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 1/3
Cavalry Pegasus 1WCreature — Pegasus Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn. 1/1
Retrieval Agent 3UCreature — Human Soldier {2}: Retrieval Agent gets +1/-1 until end of turn. 2/5
Taunting Kobold RCreature — Kobold Haste Whenever Taunting Kobold attacks, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 0/1
Silverflame Ritual 3WSorcery Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
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