M:tG card similarity search
6WW · Enchantment — Aura Curse
Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.
Name | Mana | Type | Text |
---|---|---|---|
Equestrian Skill | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3. As long as enchanted creature is a Human, it has trample. |
Vernal Equinox | 3G | Enchantment | Any player may cast creature and enchantment spells as though they had flash. |
Ashcoat Bear | 1G | Creature — Bear | Flash (You may cast this spell any time you could cast an instant.) 2/2 |
Vengeful Creeper | 4G | Creature — Plant Elemental | Disguise {5}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Vengeful Creeper is turned face up, destroy target artifact or enchantment an opponent controls. 5/5 |
Purging Scythe | 5 | Artifact | At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. |
Dawnhart Mentor | 2G | Creature — Human Warlock | When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. 0/4 |
Lord of Shatterskull Pass | 3R | Creature — Minotaur Shaman | Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-5 6/6 LEVEL 6+ 6/6 Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. 3/3 |
Moonsilver Key | 2 | Artifact | {1}, {T}, Sacrifice Moonsilver Key: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle. |
Vow of Malice | 2B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) |
Sun Clasp | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+3. {W}: Return enchanted creature to its owner's hand. |