M:tG card similarity search
4B · Creature — Ogre Mercenary
Whenever you commit a crime during your turn, Overzealous Muscle gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.) 5/4
Name | Mana | Type | Text |
---|---|---|---|
Soltari Trooper | 1W | Creature — Soltari Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn. 1/1 |
The Zephyr Maze | Plane — Kyneth | Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn. | |
Steam Spitter | 4G | Creature — Spider | Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. 1/5 |
Exponential Growth | XXGG | Sorcery | Until end of turn, double target creature's power X times. |
Llanowar Augur | G | Creature — Elf Shaman | Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep. 0/3 |
Embereth Skyblazer | 3R | Creature — Human Knight | As long as it's your turn, Embereth Skyblazer has flying. Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have. 4/3 |
Undercity Shade | 4B | Creature — Shade | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {B}: Undercity Shade gets +1/+1 until end of turn. 1/1 |
Distorting Lens | 2 | Artifact | {T}: Target permanent becomes the color of your choice until end of turn. |
Warmind Infantry | 2R | Creature — Elemental Soldier | Battalion — Whenever Warmind Infantry and at least two other creatures attack, Warmind Infantry gets +2/+0 until end of turn. 2/3 |
Adarkar Sentinel | 5 | Artifact Creature — Soldier | {1}: Adarkar Sentinel gets +0/+1 until end of turn. 3/3 |