Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Owl Familiar

1U · Creature — Bird

Flying When Owl Familiar enters the battlefield, draw a card, then discard a card. 1/1

Similar cards

Color identity:
NameManaTypeText
Volrath's Shapeshifter 1UUCreature — Phyrexian Shapeshifter As long as the top card of your graveyard is a creature card, Volrath's Shapeshifter has the full text of that card and has the text "{2}: Discard a card." (Volrath's Shapeshifter has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card. 0/1
Naktamun Plane — Amonkhet Each creature card in your graveyard has embalm. Its embalm cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types with no mana cost. Embalm only as a sorcery.) Whenever chaos ensues, you may discard a card. If you do, draw a card.
Sunblast Angel 4WWCreature — Angel Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures. 4/5
Sphinx of the Chimes 4UUCreature — Sphinx Flying Discard two nonland cards with the same name: Draw four cards. 5/6
Storyteller Pixie 3UCreature — Faerie Wizard Flying Whenever you cast an Adventure spell, draw a card. 3/3
Dusk Legion Zealot 1BCreature — Vampire Soldier When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. 1/1
Sylvan Echoes GEnchantment Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Kiora's Dambreaker 5UCreature — Leviathan When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/6
Markov Dreadknight 3BBCreature — Vampire Knight Flying {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. 3/3
Cenote Scout GCreature — Merfolk Scout When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1
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