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17 May 2024: Card library updated.

Oyobi, Who Split the Heavens

6W · Legendary Creature — Spirit

Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying. 3/6

Similar cards

Color identity:
NameManaTypeText
Pale Wayfarer 5WWCreature — Spirit Giant {2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4
Watchful Giant 5WCreature — Giant Soldier When Watchful Giant enters the battlefield, create a 1/1 white Human creature token. 3/6
Seraphic Greatsword 1WArtifact — Equipment Equipped creature gets +2/+2. Whenever equipped creature attacks the player with the most life or tied for most life, create a 4/4 white Angel creature token with flying that's tapped and attacking that player. Equip {4}
Tamanoa RGWCreature — Spirit Whenever a noncreature source you control deals damage, you gain that much life. 2/4
Museum Nightwatch 3WCreature — Centaur Soldier When Museum Nightwatch dies, create a 2/2 white and blue Detective creature token. Disguise {1}{W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2
Skulking Ghost 1BCreature — Spirit Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. 2/1
Talrand, Sky Summoner 2UULegendary Creature — Merfolk Wizard Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying. 2/2
Circuits Act 2RSorcery Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Pus Kami 5BBCreature — Spirit {B}, Sacrifice Pus Kami: Destroy target nonblack creature. Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 3/3
Bridled Bighorn 3WCreature — Sheep Mount Vigilance Whenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/4
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