Card Codex

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17 May 2024: Card library updated.

Pacifism

1W · Enchantment — Aura

Enchant creature Enchanted creature can't attack or block.

Similar cards

Color identity:
NameManaTypeText
Boon of Emrakul 2BEnchantment — Aura Enchant creature Enchanted creature gets +3/-3.
Immolation REnchantment — Aura Enchant creature Enchanted creature gets +2/-2.
Riot Spikes B/REnchantment — Aura ({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1.
Sangrite Backlash B/GREnchantment — Aura Enchant creature Enchanted creature gets +3/-3.
Twisted Experiment 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/-1.
Armored Galleon 4UCreature — Human Pirate Armored Galleon can't attack unless defending player controls an Island. 5/4
Steam Frigate 2UCreature — Human Pirate Steam Frigate can't attack unless defending player controls an Island. 3/3
Enthralling Hold 3UUEnchantment — Aura Enchant creature You can't choose an untapped creature as this spell's target as you cast it. You control enchanted creature.
Sphere of Safety 4WEnchantment Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Writ of Passage UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
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