M:tG card similarity search
2R · Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Name | Mana | Type | Text |
---|---|---|---|
Rally to Battle | 3W | Instant | Creatures you control get +1/+3 until end of turn. Untap them. |
Rallying Roar | 2W | Instant | Creatures you control get +1/+1 until end of turn. Untap them. |
Goblin Morale Sergeant | 1R | Creature — Goblin Soldier | Haste Enlist Whenever Goblin Morale Sergeant enlists a nontoken creature, you may conjure a duplicate of that creature into the top five cards of your library at random. The duplicate perpetually gets +1/+0 and gains haste. 2/1 |
Magnetic Flux | 2U | Instant | Artifact creatures you control gain flying until end of turn. |
Chariot of the Sun | 3 | Artifact | {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1. |
Predator, Flagship | 5 | Legendary Artifact | {2}: Target creature gains flying until end of turn. {5}, {T}: Destroy target creature with flying. |
Crookclaw Elder | 5U | Creature — Bird Wizard | Flying Tap two untapped Birds you control: Draw a card. Tap two untapped Wizards you control: Target creature gains flying until end of turn. 3/2 |
Sight of the Scalelords | 4G | Enchantment | At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn. |
Winged Hive Tyrant | 3UR | Creature — Tyranid | Flying, haste The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste. 4/4 |
Warren Weirding | 1B | Tribal Sorcery — Goblin | Target player sacrifices a creature. If a Goblin is sacrificed this way, that player creates two 1/1 black Goblin Rogue creature tokens, and those tokens gain haste until end of turn. |