Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pack Attack

2R · Instant

Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Bedeck B/RB/RInstant Target creature gets +3/-3 until end of turn.
Flowstone Infusion RInstant Target creature gets +2/-2 until end of turn.
Lash of Malice BInstant Target creature gets +2/-2 until end of turn.
Spatial Contortion 1CInstant ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn.
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Monsoon 2RGEnchantment At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.
Hightide Hermit 4UCreature — Crab Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4
Harabaz Druid 1GCreature — Human Druid Ally {T}: Add X mana of any one color, where X is the number of Allies you control. 0/1
Seasoned Dungeoneer 3WCreature — Human Warrior When Seasoned Dungeoneer enters the battlefield, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) 3/4
Malakir Blood-Priest 1BCreature — Vampire Cleric When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 2/1
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