M:tG card similarity search
1B · Creature — Rat
Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. */*
Name | Mana | Type | Text |
---|---|---|---|
Highway Robbery | 1R | Sorcery | You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Showstopping Surprise | 3RR | Instant | Choose target creature you control. Turn it face up if it's face down. Then it deals damage equal to its power to each other creature. |
Borderland Explorer | 1G | Creature — Elf Scout | When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle. 3/1 |
Treebeard, Gracious Host | 2GW | Legendary Creature — Treefolk | Trample, ward {2} When Treebeard, Gracious Host enters the battlefield, create two Food tokens. Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk. 0/5 |
Ooze Garden | 1G | Enchantment | {1}{G}, Sacrifice a non-Ooze creature: Create an X/X green Ooze creature token, where X is the sacrificed creature's power. Activate only as a sorcery. |
Marwyn, the Nurturer | 2G | Legendary Creature — Elf Druid | Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer. {T}: Add an amount of {G} equal to Marwyn's power. 1/1 |
Crater Elemental | 2R | Creature — Elemental | {R}, {T}, Sacrifice Crater Elemental: It deals 4 damage to target creature. Formidable — {2}{R}: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater. 0/6 |
Fissure Wizard | 1R | Creature — Goblin Wizard | When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. 2/1 |
One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |
Desecrator Hag | 2B/GB/G | Creature — Hag | When Desecrator Hag enters the battlefield, return to your hand the creature card in your graveyard with the greatest power. If two or more cards are tied for greatest power, you choose one of them. 2/2 |