M:tG card similarity search
0 · Instant
Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Name | Mana | Type | Text |
---|---|---|---|
Penumbra Bobcat | 2G | Creature — Cat | When Penumbra Bobcat dies, create a 2/1 black Cat creature token. 2/1 |
Trostani's Summoner | 5GW | Creature — Elf Shaman | When Trostani's Summoner enters the battlefield, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample. 1/1 |
Loyal Apprentice | 1R | Creature — Human Artificer | Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn. 2/1 |
Invasion of Segovia | 2U | Battle — Siege | (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample. |
Specimen Collector | 4U | Creature — Vedalken Wizard | When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token. When Specimen Collector dies, create a token that's a copy of target token you control. 2/1 |
North Pole Research Base | Plane — Earth | At the beginning of your upkeep, target opponent draws a card and creates a Treasure token. Whenever chaos ensues, create a 2/2 white Alien creature token. When you do, tap target nontoken creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) | |
Howl of the Night Pack | 6G | Sorcery | Create a 2/2 green Wolf creature token for each Forest you control. |
Box of Free-Range Goblins | 4RR | Sorcery | Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result. |
Clairvoyance | U | Instant | Look at target player's hand. Draw a card at the beginning of the next turn's upkeep. |
Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |