Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Painbringer

2BB · Creature — Human Minion

{T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Skyship Weatherlight 4Legendary Artifact When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards, exile them, then shuffle. {4}, {T}: Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Grizzled Huntmaster 1GGCreature — Human Warrior When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3
Clear the Stage 4BInstant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Hare Raising GSorcery — Adventure Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
Seize the Storm 4RSorcery Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Moorland Rescuer 5WCreature — Human Knight When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer. 4/4
Strength in Numbers 1GInstant Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Armored Armadillo WCreature — Armadillo Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) {3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. 0/4
Grave Consequences 1BInstant Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card.
Lhurgoyf 2GGCreature — Lhurgoyf Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. */1+*
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