Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Painful Bond

1B · Instant

Draw two cards, then nonland cards in your hand with mana value 3 or less perpetually gain "When you cast this spell, you lose 1 life."

Similar cards

Color identity:
NameManaTypeText
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Vampire Sovereign 3BBCreature — Vampire Noble Flying When Vampire Sovereign enters the battlefield, target opponent loses 3 life and you gain 3 life. 3/4
Salvaging Station 6Artifact {T}: Return target noncreature artifact card with mana value 1 or less from your graveyard to the battlefield. Whenever a creature dies, you may untap Salvaging Station.
Eriette, the Beguiler 1WUBLegendary Creature — Human Warlock Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. 4/4
Bloodhunter Bat 3BCreature — Bat Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
Desdemona, Freedom's Edge 2RWLegendary Creature — Human Rogue Vigilance Whenever Desdemona, Freedom's Edge attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.) 3/4
Campaign of Vengeance 3WBEnchantment Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
Anchor to Reality 2UUSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Vesuvan Mist 1UInstant Kicker {1}{B} Return target nontoken, nonland permanent to its owner's hand. If this spell was kicked, conjure a duplicate of that card into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Convalescence 1WEnchantment At the beginning of your upkeep, if you have 10 or less life, you gain 1 life.
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